![]() While that is threatening to you, you can use the fact that it can't hurt your plants, and play a glass cannon like Bonk Choy without any risk of it being destroyed. You could play it in the late game, but you will miss out on some turns you could've attacked your opponent for more damage.ĭisco Dance Floor is basically a 3 /3 fighter, albeit it can only hit you no matter what. Also, while it can attack and chip off the plant hero, it has to survive an attack from a plant to activate its ability if you play it in the early game, and because it can't attack plant fighters initially, it can't make an exchange even if gets destroyed. But at the very least, he has several high-health zombies and health-boosting cards.īut one of Disco Dance Floor's downsides is that unlike Moon Base Z, it affects only one zombie, and none with the Gravestone trait. Z-Mech, has the worst synergy with this card, as the Hearty class does not have Bullseye zombies or zombies whose ability activates by hurting your opponent. ![]() However, unless its strength is boosted beforehand, it is useless to combine this with Gadget Scientist, and Disco Dance Floor isn't the type that's good for with science synergies simply due to the nature of fusion fighters. Because it is also a science zombie, it can activate Interdimensional Zombie's ability the next turn, and be used with Zombot Drone Engineer to get a strength boost before combat if it hurts the plant hero. Professor Brainstorm has many dangerous Bullseye zombies outside of the ones in the Crazy class, the most dangerous example being Shieldcrusher Viking, who can instantly empty the opponent's super-block meter before combat.However, he has strong individual boosting cards that can help the Fused zombie stay alive longer. Electric Boogaloo has access to Cheese Cutter to allow for easy conjures, and can use Biodome Botanist to prevent more powerful plants destroying the Disco Dance Floor quicker, but that is about it for him.For Zombot Aerostatic Gondola, due to Overshoot activating before combat, the newly made zombie will also be able to attack on that turn. Spacetime or Raiding Raptor to Conjure a card, Space Cowboy to make him move to the right, or Zombot Aerostatic Gondola to make a zombie. ![]() For example, he can play a pirate on this while Swashbuckler Zombie is on the field to boost said pirate, Dr. Impfinity gets the best use out of Disco Dance Floor, as he has plenty of zombies whose ability activates by damaging the plant hero.Disco Dance Floor itself can also gain Bullseye via Disco-Naut if Disco-Naut itself isn't played on it.Įach Crazy hero can use this to their advantage. You might also want to boost their health so that they can survive longer, but the Crazy class lacks health-boosting cards, so that option is out unless you are playing as Electric Boogaloo or Z-Mech.ĭisco Dance Floor is also good with Bullseye zombies (including Headhunter), since their Overshoot attack will not charge your opponent's Super-Block Meter. However, since it only benefits one zombie you'll have to get the most value out of it.ĭisco Dance Floor is especially good with zombies whose ability activates by doing damage to your opponent like Cheese Cutter, Raiding Raptor, and Imp Commander. Just like said environment, it is a good card fit for any zombie, simply because how good Overshoot 3 is. ![]() Update history Update 1.24.6ĭisco Dance can be treated like a fighter version of Moon Base Z that can be played and attack starting from turn 2. The Triassic Invasion brought the very best of Zombie culture: Disco.
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